Deck Listing
Deck 1 · Deck 2 · Deck 3 · Deck 4 · Deck 5 · Deck 6 · Deck 7 · Deck 8 · Deck 9 · Deck 10 · Deck 11 (Roll Bar)
Deck 1
Bridge, Captain's Ready Room, Briefing Room
Senior Officers' Quarters, Captain's Quarters, Impulse Drive Assembly
Officers' Quarters, Guest Quarters, Impulse Engines
Crew Quarters, Guest Quarters, Transporter Room 1, Lounge/Bar, Tactical Sensor Array
Crew quarters, Holodecks 1-3, Security Offices, Brig, Shuttlebay (Upper), Lateral Sensors, Main Communications Array, Engineering and Ops Access, Access to warp nacelles
Sickbay, Sciences, Counselling Offices, Mess hall, Recreation Centres, Gym, Holodecks 4-6, Shuttlebay (Lower)
Main Engineering, Operations Offices, Transporter Room 2, Astrometrics Lab, Hydroponics
Lower Engineering, Transporter Room 3, Main Sensor Array, Auxiliary Communications
Stellar Cartography, Engineering Lab, Power Converters, Lateral Sensors, Main Computer Core Deck 1, Cargo Bays 1 & 2,
Main Computer Core Deck 2, Cargo Bays 3 & 4, Marine HQ, Armoury, Secondary Engineering, Life Support
Science Suite - The Science Suite roll bar allows for an additional set of high gain sensors to be added for better accuracy when performing astrometric research or when doing planetary surveys. It also adds a full astrometrics lab as well as additional science bays.
Combat Suite- Where the Science Suite focuses on adding more scientific capabilities, the Combat Suite adds additional torpedo tubes (with additional magazines of torpedoes), a pair of anti-fighter batteries, and additional targeting sensors for better target acquisition. This configuration is used in border patrol and policing craft.
+40 Quantum Torpedoes and 80 Photon Torpedoes
Search and Rescue - This last setting adds a few enhanced sensors, like the Science suite, but instead of an astrometrics bay, it adds additional medical facilities and trauma centres, as well as two additional transporter rooms.