Deck Listing

Deck 1 · Deck 2 · Deck 3 · Deck 4 · Deck 5 · Deck 6 · Deck 7 · Deck 8 · Deck 9 · Deck 10 · Deck 11 (Roll Bar)


Deck 1

Bridge, Captain's Ready Room, Briefing Room

Deck 2

Senior Officers' Quarters, Captain's Quarters, Impulse Drive Assembly

Deck 3

Officers' Quarters, Guest Quarters, Impulse Engines

Deck 4

Crew Quarters, Guest Quarters, Transporter Room 1, Lounge/Bar, Tactical Sensor Array

Deck 5

Crew quarters, Holodecks 1-3, Security Offices, Brig, Shuttlebay (Upper), Lateral Sensors, Main Communications Array, Engineering and Ops Access, Access to warp nacelles

Deck 6

Sickbay, Sciences, Counselling Offices, Mess hall, Recreation Centres, Gym, Holodecks 4-6, Shuttlebay (Lower)

Deck 7

Main Engineering, Operations Offices, Transporter Room 2, Astrometrics Lab, Hydroponics

Deck 8

Lower Engineering, Transporter Room 3, Main Sensor Array, Auxiliary Communications

Deck 9

Stellar Cartography, Engineering Lab, Power Converters, Lateral Sensors, Main Computer Core Deck 1, Cargo Bays 1 & 2,

Deck 10

Main Computer Core Deck 2, Cargo Bays 3 & 4, Marine HQ, Armoury, Secondary Engineering, Life Support

Deck 11 (Roll Bar)

Science Suite - The Science Suite roll bar allows for an additional set of high gain sensors to be added for better accuracy when performing astrometric research or when doing planetary surveys. It also adds a full astrometrics lab as well as additional science bays.

Combat Suite- Where the Science Suite focuses on adding more scientific capabilities, the Combat Suite adds additional torpedo tubes (with additional magazines of torpedoes), a pair of anti-fighter batteries, and additional targeting sensors for better target acquisition. This configuration is used in border patrol and policing craft.
+40 Quantum Torpedoes and 80 Photon Torpedoes

Search and Rescue - This last setting adds a few enhanced sensors, like the Science suite, but instead of an astrometrics bay, it adds additional medical facilities and trauma centres, as well as two additional transporter rooms.